Articles on Video games
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Accessibility can be a major barrier between people with disabilities and their favourite games.
For decades extremist groups – especially the far right – have used gaming and game-adjacent platforms to try to radicalise gamers.
Findings from a Victorian coroner’s report remind us we still don’t fully understand how problematic gaming ties into other factors in a person’s life.
The games industry is evolving with the changing values of its players.
Despite their vulnerability to co-ordinated attacks, community reviews can be a vital tool to make games better.
In an important step for an industry that has been accused of exploitative working conditions for decades, video game workers in Edmonton recently voted to unionize for the first time in Canada.
Game making is an art form that many aren’t intimately familiar with. Unlike other creative practices, game makers must create the rules and laws that govern and shape player behaviours.
Examining the digital kids that populate virtual gameworlds can reveal a lot about the role of the child in contemporary society.
Children and their families can learn and find joy through digital games.
A big study accounting for genes and socioeconomic background suggests that video games actually cause children’s intelligence to grow.
There are huge potential revenues for tourism in online video gaming’s massive fanbase – if they can be encouraged to attend live events in host cities.
From games streaming platforms to the metaverse, the Japanese tech giant looks to be behind the curve.
The recent acquisition is the largest in video game history. Here’s what it will mean for players, developers and the future of video gaming
Sexual harassment and discrimination in gaming and tech are not inevitable or permanent, write experts in the field. The solutions are positive community standards and women in power.
Research shows that people with more flow in their lives had a higher sense of well-being during the COVID-19 pandemic. Scientists are beginning to explore what happens in the brain during flow.
We surveyed more than 1,000 digital gamers. Our findings suggest in-game purchases detract from many players’ enjoyment of their favourite games – and may not be fair or ethical.
In Australia we are lucky to have a variety of game companies releasing interesting and unique titles all the time.
58% of players felt video game developers should minimise changes to history - as long as it doesn’t get in the way of fun.
Research suggests that an important question parents can consider with pre-teens and teens is: “What are you doing online and how is it making you feel?”
Video games are everywhere. So who was the first person to come up with the idea of playing a game on a computer screen?



















