Articles on Online gaming
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The Roblox saga is a reminder that parents can’t leave children’s online safety to platforms.
Online gaming acts as a powerful space of empowerment for people with disability.
Bullet casings found at the scene of the shooting were inscribed with various messages linked to online gaming and meme subcultures.
Targeting adult NSFW video games could have knock-on effects on queer creators and sexual education content.
With the rise of the live-service model, video games have shifted from a product you buy to a service you rent, one that publishers can switch off whenever they want.
The digital world can be a vital space of empowerment and connection for children with special educational needs and disabilities.
All of these games are easy to get hooked on. And best of all, they don’t require hours of commitment or any prior gaming experience.
Australia is set to ban kids under 16 from social media. Depending on the definition, online games with social features could be in the firing line – which would be detrimental.
Our research found high rates of tech-based abuse – so our team is designing a new AI tool to detect and document toxic comments.
The online games platform has nearly 80 million daily users and primarily targets children. However, like many large platforms, it has trouble moderating harmful content.
Users of online forums frequently advise others to play Tetris if they’ve experienced something traumatic. The idea does come from psychological research – here’s what the evidence says.
Online dangers lurk in virtual worlds for children. As more preschoolers immerse themselves in virtual reality, we must manage the risks and keep them safe.
For young men who struggle with mental health or lack connections in real life, chat and community features of online games can be a source of support.
Despite their vulnerability to co-ordinated attacks, community reviews can be a vital tool to make games better.
Psychologists and technology designers are working together to make digital experiences hard for kids to put down.
Lockdowns and learning from home have further embedded digital technology in young people’s lives. Educational theory and practice need to catch up fast.
A game world is an immersive fantasy world that is created with the intention of promoting interaction with its environment.
Sony and Microsoft are straying from traditional video game service models. While it might help diversify the market, it could also force avid gamers to empty their pockets.
Combating sexism and other forms of harassment in online videogames comes down to community standards.
Joe Rogan, a popular podcast host, derided gaming as a waste of time. For parents who are worried that this is true, understanding their children’s motivation can allay their concerns.



















