If videogames do benefit pupils’ education and skills, it’s time we found out how and why
We’ve had enough studies suggesting that games are good for us. We need to start asking why.
We’ve had enough studies suggesting that games are good for us. We need to start asking why.
Of all violent videogames, first-person shooters are viewed as the biggest problem because of the perspective taken during gaming: the first-person standpoint makes it seem as if the player is performing…
The Australian Classification Board has “refused classification” for at least four videogames in recent months. Such bans show the introduction of an R18+ classification was not a win for players.
This month I am trekking around Europe with my partner, and I had the good fortune to be in London on the night of the fifth Wild Rumpus event. In a gallery space in central London on a Saturday night…
If you were born before 1985 there’s a good chance you watched Looney Tunes on a Saturday morning and followed the exploits of Elmer Fudd, Bugs Bunny and Daffy Duck. Poor old Daffy, at times disguised…
It’s irritating when you try to talk to someone playing a videogame. You tell them dinner is ready and they completely ignore you. Their eyes are glued to the screen, their fingers frantically pushing…
When you first stare down that tough opponent in a videogame (think Big Daddies in Bioshock or Striders in Half-Life 2), it can seem impossible to beat the computer-controlled character you’re facing…
Australia’s national museum for screen culture, ACMI, has released an online digital learning lesson bank — In Game Lessons.
The Red Cross has called for makers of videogames to more actively embed and interrogate the laws of war by, for example, punishing players for killing civilians or using torture to gain information. However…
The blockbuster videogame launch of Grand Theft Auto V was met with a fanfare of confusing messages. Gamers were promised the familiar diet of salacious content: players are free, so we are told, to drive…