- Associate professor in Computer Science, Utrecht University
I am an associate professor at the Geometric computing group in the Department of Information and Computing Sciences at Utrecht University in the Netherlands. There, I obtained my PhD on sampling-based motion planning techniques. In addition, I studied quality aspects of paths and roadmaps. My current research focuses on path planning and crowd simulation in games and virtual environments. I currently teach a course on crowd simulation. I have organized the Creative Game Challenge and I am one of the co-founders of the annual Motion in Games conference.
We have created a software product (SimCrowds) for efficient crowd simulating in multi-layered 3D dynamic environments. We use the software for e.g. preparations of the Grand Départ of the Tour de France, and for evacuation studies in the North/South metro line in Amsterdam. See www.ucrowds.com
For more information, see my website https://webspace.science.uu.nl/~gerae101/
Experience
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–presentAssistant professor in Computer Science, Utrecht University
Education
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2006Utrecht University, PhD in Computer Science
Contact Roland for
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- Location: Utrecht, the Netherlands
- Website
- X (formerly Twitter): @u_crowds
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