Phoebe Toups Dugas

(she/her)

Phoebe Toups Dugas (she/her) is the Trans Gamer Professor, an Associate Professor of Human-Centred Computing in the Exertion Games Lab at Monash University, and a Science & Technology Australia Superstar of STEM. Phoebe’s research centres designing for transgender gender euphoria in games and interactive systems. She continues to address the role of information technology in disaster response and has an ongoing interest in maps and cartography. Her leadership is evident from her role in developing policy for name changes in scholarly publications and in ACM conferences, including Papers Chair for the A* CHI conference and multiple roles for CHI PLAY. Phoebe formerly hails from New Mexico State University, Disaster City, and Texas A&M University. Also, she loves dragons.

Experience

  • 2025–present
    Superstar of STEM, Science & Technology Australia
  • 2023–present
    Associate Professor of Human-Centred Computing, Monash University
  • 2018–2023
    Associate Professor of Computer Science, New Mexico State University
  • 2013–2018
    Assistant Professor of Computer Science, New Mexico State University
  • 2011–2013
    Assistant Research Professor of Computer Science & Engineering, Texas A&M University

Education

  • 2010 
    Texas A&M University, Ph.D. / Computer Science
  • 2003 
    Southwestern University, B.A. / Computer Science

Publications

  • 2025
    The Collaborative Sensemaking Play of Jubensha Games: A Deconstruction, Taxonomy, and Analysis, ACM Games
  • 2025
    Reframing Diversity in Computing on the Basis of Genders, Computer Supported Cooperative Work
  • 2025
    The Three Steps to Trans Death: Introducing Trans Cyber-Necropolitics in Digital Media, ACM Transactions on Computer-Human Interaction
  • 2024
    A Quest?!: The Secret Life of Gameworld Punctuation, Proceedings of the ACM: Human-Computer Interaction
  • 2024
    Analyzing Trans (Mis)Representation in Video Games to Remediate Gender Dysphoria Triggers, Proceedings of the ACM: Human-Computer Interaction
  • 2021
    Making Maps Available for Play: Analyzing the Design of Game Cartography Interfaces, ACM Transactions on Computer-Human Interaction
  • 2018
    The pleasure of playing less: A study of incremental games through the lens of Kittens, CMU Well-Played Singles
  • 2011
    The Team Coordination Game: Zero-fidelity simulation abstracted from fire emergency response practice, ACM Transactions on Computer-Human Interaction

Grants and Contracts

  • 2021
    Collaborative Research: HCC: Medium: Connecting Practitioners to Design: Methods and Tools for Live Participatory Design Fiction
    Role:
    Principal Investigator
    Funding Source:
    National Science Foundation
  • 2017
    CHS: Small: Wearable interfaces to direct agent teams with adaptive autonomy
    Role:
    Principal Investigator
    Funding Source:
    National Science Foundation
  • 2016
    CAREER: Learning from interfaces for simulation environments to design wearable technologies and mixed-reality testbeds for disaster response teams
    Role:
    Principal Investigator
    Funding Source:
    National Science Foundation

Professional Memberships

  • Association for Computing Machinery
  • Name Change Policy Working Group

Contact Phoebe for

  • General
  • Media request
  • Speaking request
  • Consulting / Advising
  • Research collaboration
  • Research supervision