Michelle McPartland

Tough enemies tend to become easier by the end of a game, normally because you learn and they don’t. Robots image from www.shutterstock.com

Beaten by bots – training AI for first‑person shooter games

When you first stare down that tough opponent in a videogame (think Big Daddies in Bioshock or Striders in Half-Life 2), it can seem impossible to beat the computer-controlled character you’re facing…

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