Escape From Woomera is renowned as one of the forebears of “serious games” – what chance would it stand under new government funding guidelines? By Escape from Woomera development team, via Wikimedia Commons

No country for new videogames: Brandis and Abbott are playing with our creative future

This exclusion of games from artistic funding in this year’s budget follows the cancellation of the Interactive Media Fund in last year’s budget. Where to now for the Australian videogame industry?

Big games are often light on themes

Recently, I’ve found myself reacting quite strongly against games I haven’t played yet. Occasionally, to games that haven’t even been released yet. I’ve found myself immediately sceptical and hostile when…

No country for new games

As part of the Liberal government’s slash-and-burn budget on Tuesday night was the surprise announcement that the Australian Interactive Games Fund was to be cut, effective immediately. First announced…
nottetris.

Games evangelists and naysayers

(Correction: This article initially misquoted the “Play, don’t replay” webpage as saying “this simple trick” when in fact it says “this simple technique”. I apologise for this error.) A few days ago, renowned…
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Game cultures

According to a press release sent out by the Game Developers Conference (GDC) at the end of last week, over 24,000 people attended the conference this year. One of the most interesting things about GDC…
CriticalProximity.

Games criticism as its own thing

I am currently in San Francisco to attend the annual Game Developers Conference (GDC). It’s the biggest event in the games industry, depending on what measuring stick you use. E3 in Los Angeles is the…
Bioshock. Irrational Games/2K Games

Games by humans

While in Berlin a couple of weeks ago, I had the great pleasure to be able to casually hang out with some of the developers from Yager, the studio responsible for Spec Ops: The Line. In 2012, I wrote a…
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The spectacle of play

This month I am trekking around Europe with my partner, and I had the good fortune to be in London on the night of the fifth Wild Rumpus event. In a gallery space in central London on a Saturday night…
patreon logo.

Patrons of Game Criticism

The enthusiasm around crowdfunding has long since peaked. From game studio Double Fine’s explosive $3 million success with Double Fine Adventure to Rob Thomas’s $5 million for for a Veronica Mars movie…
Ridiculous Fishing, one of many memorable games of 2013. Vlambeer

Fishing, puzzles and music: videogames of 2013

I love writing and reading Games Of The Year posts. It’s so nice to just once every year be given the liberty to think back on the games you played, not forward to the games you might play in the future…
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This is not your world

[This article was first published this week on the game culture website Unwinnable, but I thought it might also be of interest for the Conversation crowd.] I. I’ve been reading a lot of critic Susan Sontag’s…
Original Xbox.

Generational differences

Today, Microsoft launches their new console, the Xbox One, around the world, starting with an absurdly spectacular light show in Sydney Harbour. Meanwhile, Sony’s new console, the Playstation 4, arrived…
ForestAmbassador.

Videogames for humans

For a lot of people, videogames are a very particular thing: a graphically advanced spectacle of guns and cars for old boys and young men, played on an Xbox or a Playstation console, or a powerful gaming…

A tale of two trailers

Advertising is, of course, limited in what it can actually tell us about an object, intentionally skewed as it is to paint that object in a positive light. What advertising can reveal, however, is what…
YuCExW.

Present in the moment

Earlier this week, game critic and blogger John Brindle produced a glorious diatribe of tweets about a moment of impermanent beauty in Rockstar’s Grand Theft Auto V. He narrates how a randomised mission…

An Invisible Art

Melbourne-based studio Kumobious’s recent iPhone game Duet is deceptively simple. Tapping on the left or the right sides of the screen spins a circle at the bottom of the screen clockwise or anti-clockwise…
Like the cultural forms that came before them, videogames overlap with everything. Axel Pfaender

Freeplay reminds us videogames matter: the ‘culture’ debate is over

Last week’s Freeplay Independent Games Festival in Melbourne served as a reminder that videogames – all videogames – are culturally significant. Freeplay, which gives people from Australia’s videogame…
The supposed link between videogames and violence is riddled with holes. Rudy Lara

Bite the bullet: videogames don’t make deadly shooters

Is there an explicit link between playing violent videogames and becoming a deadly killer? If we are to take seriously a new study published in the journal Communication Research, there seems to be. Cue…

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