Graphic novels pair text and images to explain complex topics – from thermodynamics to abstract math – without alienating STEM-averse students.
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To grasp how extraordinary evils are often committed by ordinary people, we need to consider how we define evil, and most importantly, whom we consider to be the agents of evil.
History movies may have Oscar potential, but their educational potential is more complicated. Should teachers use Hollywood to teach?
More is possible in a virtual world than in a classroom – that’s what makes Minecraft invaluable.
A recent study concluded that children who watched Sesame Street in the 1970s fared better in school. Why?




